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Clipsy everwing
Clipsy everwing





clipsy everwing

Also, it is worth mentioning that the original poster of the damage estimates said he over estimated his shots per second for fairies (his comment is lower down on this thread). Still the best of any sidekick but not the ridiculous 493.5 you assume. "an additional 50% vs bosses" and "an additional 75% vs Spike" - this is not in addition to the 50%. Everwing is horrible at explaining their math well and I think it is a bad reading to multiply the 50% and the 75%. At the heart of these Micro Mass personalization technologies is CLIPS.

clipsy everwing

Mag does not do 63% more damage than Lurelith. a totally rad Yearl get to places before you've ever Wing Go numerous. Playcos EverWing, a vertical scrolling shooter game. Let's assume that's accurate - then Magnanimous does 493.5 damage per bullet vs Spike. Apple and Google have been pushing binary streaming via App Clips and Google Play Instant. If you multiply them then you come up with 2.625. Lurelith x 2 - best when the boss has no meat shields like Loot Goblins or Queen Elementals Itzamatul x 2 - best against Fluffy when it has less than 50% health Jinlong/Tuskan and Itzamatul/Lurelith/Magnanimous - Standard configuration - best when you're using powerups to get a high score against a boss Silvar x 2 - best when you first start out and don't have a lot of legendaries yet Here are the best dragon combos I've found: I am unsure how /u/googolz calculated his "simulations," so I'm not even going to try to create damage estimates that simulate clovers and mushrooms dropping when equipping Jinlong or Tuskan. Time is 10% slower, hit monsters slow by 60% Hit monsters slow by 70%, 25% more treasure chests. I've crossed out all of the powerups that are largely irrelevant when it comes to bosses, organized the list by most theoretical damage to least theoretical damage, and bolded my favorites. Poison Damage = damage per shot * 500% * number of seconds / 2 * boss damage bonus I used the same damage formula is used as the one used by /u/googolz:ĭamage = damage per shot * shots per second * number of seconds * boss damage bonus * multishot bonus Magnanimous does +162.5% damage to Spike bosses Itzamatul does +50% more damage to bosses with respect to its normal bullet damage as well as its poison damage ( can anyone verify if this is true?) Inspired by the Boss Raid Dragon Analysis posted by /u/googolz months ago, and the Updated Values of Perfect Dragons collected by /u/crazybum420 here is a post that estimates Boss Raid Dragon damage based on the new values.







Clipsy everwing